Trick or Treat

A play to celebrate Halloween. In this play, the centre Chaser and Beater are the primary trick or treaters, while the other two Chasers are the secondary and tertiary trick or treaters. If you score, it is a treat, but if you miss, your secondary and tertiary trick or treaters are in a sneaky position to trick the other team and egg their house.

Character Requirements:    3 Chasers (or Keeper), 1 Beater
Ball Requirements: Quaffle, 1 Bludger
Field Markings:  Purple or Orange

Once the play has been activated, the attacking team receives:

  • +2 Agility to any two characters
  • +1 Accuracy to any character
  • The characters that receive these modifiers must all be different