Fire & Ice is an expansion that introduces multiple dragons to the game.
This expansion features 10 different breeds of dragon. Each breed is identified as either a small or large dragon, has an elemental typing, and has a unique special attack that it can perform once every odd numbered turn. Teams must earn incubation points before they are able to hatch and summon a dragon onto the field.
Read below to learn about the dragons being added in this expansion:
Element: Fire
Peruvian Vipertooth
Special Attack: Lava Plume Place an area of lava covered tiles (7 spaces total, 3 spaces wide) anywhere on the field. These spaces disappear at the end of your next turn.
Hebridean Black
Special Attack: Flame Jet Place a line of lava tiles three spaces long out from the centre of the dragon in any direction (place these tiles so they are not covered by the dragon’s sphere of influence). These spaces disappear at the end of your next turn.
Chinese Fireball (oOoOoOoOoOoh)
Special Attack: Fire Breath Breathes a line of fire horizontally across the field. Any opposing characters within the line of fire receive -2 strength until the end of their next turn. Any of your own characters within the line of fire receive +2 strength until the end of your current turn.
Element: Ice
Swedish Short-Snout
Special Attack: Hail Storm A frigid hail storm is summoned horizontally across the field. Any opposing characters within the line of the hail storm receive -2 agility until the end of their next turn. Any of your own characters within the hail storm receive +2 agility until the end of your current turn.
Norwegian Ridgeback
Special Attack: Frost Breath Place an area of ice covered tiles (7 spaces total, 3 spaces wide) anywhere on the field. These spaces disappear at the end of your next turn.
Antipodean Opaleye
Special Attack: Icicle Spear Place a line of ice tiles three spaces long out from the centre of the dragon in any direction (place these tiles so they are not covered by the dragon’s sphere of influence). These spaces disappear at the end of your next turn.
Element: Earth
Ukrainian Ironbelly
Special Attack: Sand Blast A harsh sandstorm is blasted horizontally across the field. Any opposing characters within the line of the sandblast receive -2 accuracy until the end of their next turn. Any of your own characters within the line of fire receive +2 accuracy until the end of your current turn.
Romanian Longhorn
Special Attack: Stone Toss Place a line of rocky tiles three spaces long out from the centre of the dragon in any direction (place these tiles so they are not covered by the dragon’s sphere of influence). These spaces disappear at the end of your next turn.
Common Welsh Green
Special Attack: Rock Rise Place an area of rocky tiles (7 spaces total, 3 spaces wide) anywhere on the field. These spaces disappear at the end of your next turn.
Element: Uber
Hungarian Horntail
Special Attack: Draconic Surge Roll 1d4 to determine the horizontal attack. 1 = Fire Breath 2 = Sand Blast 3 = Hail Storm 4= Draconic Surge. The Draconic Surge results in any opposing characters within the line of attack receiving -2 speed until the end of their next turn. Any of your own characters within…