Legends of the League

Legends of the League is the culmination of the 16 original expansions in a format that combines each into one grand tournament. Teams will bring an Expansion Package to use to their advantage in each game, so every game will have up to 2 expansions in play at a time.

Read below to learn about the Expansion Packages:

Z-Moves Package

Teams using the Z-Move Package may use up to 2 Z-Moves during the game (cannot use the same Z-Move twice). In addition, each turn you will be dealt a Bonus Action card from the Hoops & Loops expansion; you may choose whether or not you would like to use it.

Beasts Package

Teams using the Beasts Package may summon a Magical Beast to the field at the end of round 3. Your team will be dealt 3 cards from which you may pick 1 (keep the rest in your hand). Cards will include Beasts from both Magical Beasts expansions. You will also be able to use a Monster Book of Monsters once during the game.

Festive Package

Teams using the Festive Package may select either set of Festive Formations from Season 3 OR 13 (you must choose which set prior to the start of the game). These formations will be added to the field, but only the team that purchased the package will be able to make use of the formations. Teams will be able to use the Swiss Chalet Festive Special twice per game.

Dank Arts Package

Teams using the Dank Arts package may sacrifice one of your 3d6 on odd numbered turns only to cast a spell (spell cast must have an energy cost that matches the die sacrificed). Teams do not need to announce which die is being sacrificed. The opposing team may use Protego to defend up to 2 times during the game.

Runes Package

Teams using the Runes Package may use up to 5 runes. If your team has any runes in your inventory, you may pick up to 2 of them to use; the rest will be randomly allocated. In addition, there will be 6 runes hidden on the field, and you may use Revelio once per turn without requiring the Rune of Necessity. The Rune of Cunning, Rune of Secrecy and Rune of Theft are banned from use with this package. Runes in your team’s possession at the end of the game will be added to your team’s inventory.

Fire & Ice Package

Teams using the Fire & Ice Package may place 1 area of lava (3 spaces wide) and 1 area of ice (3 spaces wide) anywhere on the field in between the Keeper Zones. These may be placed at any point on your turn during the first 3 rounds. Lava and ice cannot be placed on top of any character. Your team will be able to use 2 Lakitus per game, and you will be able to hatch and use dragons in the same method as the Fire & Ice expansion.

Buddy Bonus Package

Teams using the Buddy Bonus Package will be randomly given 3 Buddy Bonus pairs and must select 1 to use. You will swap out 2 of your team’s characters for the 2 characters from your chosen Buddy Bonus pair. In addition, your team may take advantage of any class bonuses that apply to all characters on the field (both yours and your opponent’s).

Cool Beans Package

Teams using the Cool Beans Package will be given a special Bertie’s Box prior to the start of the game. The Bertie’s Box will contain 10 random beans, of which 5 will be guaranteed Cool Beans. One bean may be consumed per round throughout the game (must be consumed during your turn). You will not be notified of the colour or flavour of each bean, which will only be determined after selecting which character will receive the bean. Each character may only consume a maximum of 2 beans per game, and modifiers provided by beans do not carry over between…

Animagus Package

Teams using the Animagus Package will be given the option between 2 randomly chosen animagi prior to the start of the game – you may pick 1 to use for the game, of which you will be immediately able to use all of its highest level skills.

Overview